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14 May 2027 / Rotterdam, NL

An independent design & technology gathering

Sample event

14 May 2027 / Rotterdam, NL

Good work.Better company.

One day for people who make digital things. Talks, small rooms, and conversations you’ll still be having on the way home.

Build your agenda

Friday / May

14

Harbor Hall

Rotterdam, NL

One day. In good company.

Eight sessions. Two rooms. A day to make your own.

People gathering around communal tables in a sunlit brick conference hall with orange chairs

A room for a different kind of day.

Harbor Hall / Rotterdam

Independent minds. Shared ideas. Good company.  Independent minds. Shared ideas. Good company.  Independent minds. Shared ideas. Good company.  Independent minds. Shared ideas. Good company.  Independent minds. Shared ideas. Good company.  

The programme

Follow your curiosity.

A little design. A little code. Plenty to talk about. Find your sessions and leave some space between them.

All times are local to Rotterdam.

Time / roomSomething to take awayYour day

09:30 — 10:00

30 min / Main room

Everyone

Opening the room

Meet the themes of the day and find your route through the two rooms.

The Assembly hosts

About this session

Get to know the programme, the people around you, and the spaces for conversation and quiet breaks. There’s more than one way to spend this day.

10:00 — 11:00

60 min / Main room

Design

Interfaces with a point of view

Make hierarchy, language and interaction express the same product idea.

Mara Velez

About this session

Mara walks through contrasting approaches to the same interface. See how small choices create a recognisable voice without making everyday tasks harder.

Meet the speaker

10:00 — 11:00

60 min / Studio

Engineering

The work between the components

Decide what belongs inside a component and what belongs between components.

Dev Mehta

About this session

Follow a shared interaction across component boundaries: state ownership, keyboard behaviour, and the decisions that need to travel with the code.

Meet the speaker
11:00 — 11:15Coffee. And the conversation you just started.

11:15 — 12:15

60 min / Main room

Design

Making room for a slower decision

Separate decisions that need evidence from the ones you can safely reverse.

Noa Laurent

About this session

Work through a product scenario using a practical decision record. Explore assumptions, missing evidence, and the moment to stop debating and test.

Meet the speaker

11:15 — 12:15

60 min / Studio

Engineering

Small systems that survive handoff

Document the decisions another team needs to extend your system.

Ada Okafor

About this session

Connect component examples, usage guidance and ownership notes into a small handoff package. Make space for exceptions and the changes you can’t predict yet.

Meet the speaker
12:15 — 13:30Lunch / take it outside.

13:30 — 14:30

60 min / Main room

Design

What a prototype can prove

Choose a prototype that answers one useful question before building more.

Jun Park

About this session

Compare sketches, interactive flows and browser prototypes. Find out what each can test, and where apparent fidelity can give a team false confidence.

Meet the speaker
14:30 — 14:45A little breathing room.

14:45 — 15:45

60 min / Studio

Engineering

The browser is part of the brief

Use real layout, input and accessibility constraints to improve the design.

Ines Rocha

About this session

Take an interface from a fixed composition into the browser. Work with growing content, narrow screens and focus order, and see what emerges during implementation.

Meet the speaker
15:45 — 16:00One last coffee.

16:00 — 16:45

45 min / Main room

Everyone

A conversation worth continuing

Turn the day’s questions into a next step for your own work.

The Assembly hosts

About this session

Bring the themes from both rooms together. Share an unresolved question or a small experiment you want to take back to your team.

The people

Different minds.Common ground.

People who care about the work, and the way we do it. Six perspectives on making things that matter to someone.

01Mara VelezProduct designerProduct designer

Mara explores how language, hierarchy and everyday interactions give digital products a distinct character. Her session makes those choices legible to a whole team.

Interface voice

Find their session
02Dev MehtaFrontend engineerFrontend engineer

Dev works on the state and interaction patterns connecting reusable components. His focus is making behaviour understandable across design and engineering.

Component boundaries

Find their session
03Noa LaurentDesign facilitatorDesign facilitator

Noa helps small teams turn uncertain questions into decisions they can explain and revisit. Their session asks when discussion needs a test or a clearer record.

Product decisions

Find their session
04Ada OkaforDesign systems engineerDesign systems engineer

Ada connects component implementation with the guidance teams need to use it. She focuses on ownership and the decisions that often disappear during handoff.

Handoff

Find their session
05Jun ParkInteraction designerInteraction designer

Jun uses prototypes to investigate specific questions about flows and behaviour. Their work matches the prototype’s level of detail to the evidence a team needs.

Prototyping

Find their session
06Ines RochaCreative developerCreative developer

Ines explores visual ideas through working browser interfaces. She treats responsive layout, keyboard use and content variation as part of the design process.

Design in the browser

Find their session

Fictional speakers for this sample event.

Come for the work.

Stay for the conversations.

The space between sessions is part of the point.

A fictional converted brick warehouse venue beside the water, with tall black windows and an open orange entrance

Harbor Hall / Rotterdam, Netherlands

The place

A changeof scenery.

An old waterfront hall. Big windows, long tables, and enough room to find your people. A little away from the everyday.

Arrive
Doors at 09:00. Opening session at 09:30.
Find your way
Main room for the big conversations. Studio for a closer look.
Make yourself comfortable
A quiet space and seating between sessions. Contact the event owner for verified access and transport details.

Harbor Hall is a fictional venue for this sample event.

Good to know

A few practical things.

01Who is this for?

People who design and build digital products. Independent makers, frontend engineers, designers and small teams are all in the right room.

02Can I switch rooms?

Absolutely. Pick sessions from either track. The programme lists each room and gives you time to move between them.

03What if two sessions overlap?

We’ll flag the clash before changing your plan. Keep the session you already chose, or swap it for the new one.

04Do I need an account?

No. Your agenda lives in this browser. Download a calendar file to keep it with you or move it to another device.

05Is the venue accessible?

This is a fictional sample event. A real event owner should provide verified information about step free access, seating, quiet space and travel before announcing the venue.

06Is this a ticket?

Your downloaded agenda is a personal plan, not an admission ticket. Assembly is a sample event. Real organisers can add their own ticket provider.

Your agenda

A daythat fits you.

Keep what caught your eye. Leave room for the unexpected.

A personal plan. No account. No booking.

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© Assembly 2027 / Sample event

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